The goal
Win two rounds by reducing the opponent’s life bar before they reduce yours. Block, move, poke, throw, and use special moves to create openings.
Welcome. This is a friendly guide for people who find the Street Fighter machine at EightyTwo, want to jump in, but need the basics first.
Win two rounds by reducing the opponent’s life bar before they reduce yours. Block, move, poke, throw, and use special moves to create openings.
There are six attack buttons: light, medium, and heavy punch, plus light, medium, and heavy kick.
This game is fast. You do not need to know everything. Start by blocking, using a few good normal attacks, and learning one special move.
A simple guide to joining the rotation without feeling awkward.
Wait until a game between players is over. Put your token at the ridge under the screen. Count the tokens that are there to determine how may tokens will need to be plaid before it's your turn. If you're confused or lose your place, ask “who’s next?”. People are usually happy to help.
In casual arcade rotation, the winner usually keeps playing and the next person challenges them. The loser steps off and can get back in line.
It is okay to say you are new. Most regulars would rather help you play than watch you walk away. Don't start a chat with players if they are in the middle of a game.
When your turn is up, be ready. Pick your character and jump in.
No slamming controls. There's also a little table on either side of the cabinet to hold your drink.
All twelve Hyper Fighting characters, with the basic special inputs written for people standing at the left side of the screen facing right.
Balanced fundamentals, fireballs, anti-airs, and clean footsies.
Ryu
Aggressive shoto style with strong pressure and dragon punch threat.
Ken
Speed, pokes, jumps, and fast pressure.
Chun Li
Defensive spacing, charge timing, Sonic Boom rhythm, and Flash Kick anti-air.
Guile
Strong normals, close-range pressure, and charge attacks.
E. Honda
Unpredictable movement, electricity, and rolling attacks.
Blanka
Throws, patience, close-range reads, and big damage.
Zangief
Long-range zoning, space control, fire, and teleport movement.
Dhalsim
Charge punches, rushdown, and high/low pressure.
Balrog
Speed, mobility, wall dives, and long-range claw attacks.
Vega
Fireball control, tall normals, anti-airs, and heavy damage.
Sagat
Charge pressure, mobility, and aggressive specials.
M. Bison
Add tournament footage, beginner lessons, character breakdowns, and match examples.
Select matches from the 2025 3v3 Team Exhibition held at EightyTwo Arcade Bar in Los Angeles CA. FEATURING: AOD, KnockTsuKow, Padoodey, The Pharmacist, Skyd, ThirdEyeFX and more!
Date: Coming soon
Location: EightyTwo, Downtown LA
Format: Add rules here: bracket type, entry fee if any, prize info, and signup link.
Follow SF2HF on Instagram for announcementsPlayers are usually there Wednesday-Saturday. Be friendly and introduce yourself to other players!
Some players at 82 have been playing Hyper Fighting for years — sometimes decades. If you’ve ever watched someone do something impossible and thought, “how are they doing that?” this is for you.
Train With an Expert is a casual way to learn directly from experienced players in the local community. Whether you are completely new, trying to learn a specific character like Chun Li or Guile, preparing for tournaments, or just looking to get more comfortable at the cabinet, these sessions are designed to help you level up in a relaxed environment.
Sessions may include beginner fundamentals, movement, blocking, special move inputs, strategy, character-specific training, live matches, small group practice, or one-on-one help tailored to what you want to learn.
This is not esports bootcamp energy. It is more like: come hang out, play games, ask questions, meet people, and get better together.